Changelog

Current version: V1.8b


[V1.8b] Changelog

  • Added windwalk to mass movement units
  • Fixed some minor buggs
  • Removed useless triggers
  • Optimized the map
  • Worked on rematch system and kill events wich will be released in next version

[V1.8a] Changelog

  • Made a new ability to farm, Spawn Control.

Spawn Control Tooltip:

Use this to prevent your opponents from spawning sheep.
Instead you receive 1 new sheep for each sheep of yours that dies and your opponent none.
Lasts 20 seconds.
NOTE: THIS DISABLES ALL SHEEP SPAWNS INCLUDING YOURS SO USE WISELY.
Five minutes cooldown.

  • Added a new unit called Aura Chicken, costs 225 gold.
  • Fixed random bugs.

[V1.8] Changelog

  • Decreased Nightmare Sheeps hp from 500 to 200.
  • Started to make events when player hits certain "kills" (Not done, will arrive in another version.)
  • Decreased Sheppherds selection scale from 3 to 1.
  • Made "Thank you critters" none pathing "Walkable".
  • Made a Rounds System "Rematch System" (not working yet)
  • Made blood come out of the attacked sheep. "special effect on attacked sheep" and then i removed it xD.

[V1.7] Changelog

  • Added some units.
  • Added custom models.
  • Added icons matching the new custom models.
  • Remade Loading screen.
  • Redid terrain.
  • Modified some triggers.
  • You now start with 10 sheep.
  • Improved Reinforcement.
  • ...And many, many more.

[V1.6] Changelog

  • Added 1 new custom model.
  • Added 2 new units.
  • Added new "Special Thanks"
  • Changed model on fountain in the middle.
  • Totally remade "Last hope" now also known as "Reinforcement"
  • Decreased max upgrades from 10 to 5.

[V1.5] Changelog

  • Added 2 new custom models.
  • Added 1 new unit.
  • Added new "Special Thanks"
  • Added new loadingscreen.
  • Added new minimap.

[V1.4] Changelog

  • Removed lag effect when sheep dies.
  • Changed spawn time to two seconds instead of five.
  • Colored the floating text at the "Mass movement area" to improve the human memory :D
  • Reduced "Clean Corpse" trigger time.
  • Added changelog to quests.
  • Removed leaks from triggers
  • Remade Mass Movement System
  • Fixed bug when player leaves

[V1.3] Changelog

  • Optimized triggers.
  • Fixed -last hope command. (100% working now)
  • Made a mass movement system.
  • New loadingscreen.
  • New minimap.
  • New unit: Flying Sheep Poo.